Skip to main content

1.5.0.2 - September 14, 2025

Details & Instructions

Notes:

  • This patch provides several small fixes for bugs introduced in 1.5.0.0, as well as some new additions.

Updating:

  • Please refer to Updating Uranium Fever for further instructions.

  • Altered or outdated lists will not be supported.

  • Notifications of missing mods post-update are normal and reflect plugin merging.

  • OLD - 1.5.0.0: For updates from pre-1.5.0.0 versions, a NEW INSTALLATION and NEW SAVE are BOTH REQUIRED.

Testing:

  • Please request the test role in the uf-beta-testing > Uranium Fever Tester - Role Requesting Thread thread.
  • This role will be stripped from those who are non-participatory, provide low quality feedback, ask inappropriate installation questions, or otherwise abuse the role.

Community:

  • If you’re enjoying the UF experience, please endorse the Uranium Fever Nexus page, which helps with visibility in Nexus Collections.
  • Also please consider leaving a review in the comments on the Uranium Fever Nexus page or on reddit! We value your feedback!
  • Submit Uranium Fever screenshots to the UF-fever-screens Discord channel for a chance to be featured on the website or loading screens!
  • Submit scenarios for Immersive Fast Travel or Immersive Sleep in the uf-submissions Discord channel!
  • Submit custom Character Builds using the Uranium Fever Build Planner to the UF-character-builds Discord channel!

Changelog

Fixes:

  • Fixed Weathered 10mm Pistol using the wrong animations.
  • Fixed robot dogs being leveled to the player.
  • Fixed robot dogs causing BOS to be hostile to the player in the Citadel
  • Fixed missing Sweet Scarcity requirement that led to uniques being removed. A patch script has been added to give all unique items removed by Scarcity to the player.
  • Fixed the Chinese Stealth Manual appearing when picking up the Scout Handbook.
  • Fixed using NVG and Thermal vision not using energy.
  • Fixed out of place power boxes in Rivet City.
  • Fixed keybinds on all profiles

Changes:

  • Added mod added uniques to Sweet Scarcity KEYWORDS list.
  • Bottle Caps now have a weight of 0.001 per change in Sweet Consumables. If you want no weight on bottle caps, play Softercore.
  • Changed Point Lookout ticket back to vanilla cost.
  • Removed the ability to add NVG and thermal vision to any head gear.

Removals:

  • Removed Better Transitions NVSE, implicated in crashes.
  • Removed Hair Shine Fix, no longer needed with LENT 2.0.
  • Removed Plasma Defender Beautification, replaced.

Additions:

  • Added Unique Item KEYWORDS List.
  • Added Pip-Boy Light Indicator.
  • Added Ramshackled Doors Redone.
  • Added FOV Slider.
  • Added MAC-TEN Bricked UP.
  • Added P6 - Plasma Defenders.
  • Added DC NPCs - TTW Reputations Patch.
  • Added Bobblehead Business - Quick Start Patch.
  • Modern Concussion Effect.

Mod updates:

  • Updated Drowning Visuals to 2.1.
  • Updated Gambling Luck Rebalance to 1.1.3.
  • Updated Lighting Enhanced Normal Textures (LENT) to 2.0.
  • Updated Delayed Malcolm - AUGMENTED Edition to 1.4.
  • Updated Fiend Helmet to 3.1.
  • Updated Accurate NASA Stars to 2.3.
  • Updated Sweet Scarcity to 1.41.
  • Updated TCM's LOD Overhaul to 2.2.
  • Updated Autumn Leaves - Uncreative Edition to 1.037.
  • Updated Screen Blood Enhanced to 1.6.
  • Downgraded JohnnyGuitar NVSE to 5.16 as 5.17 and 5.18 break various events.
  • Updated Physically Based LOD to 1.7.
  • Updated Apocalyptic Storms to 1.5.1.
  • Updated Vegas Elysium Perk Pack to 11.50.
  • Updated Aid Addon to 13.61.
  • Updated Sweet Universal Water Bottling Patch to 2.01.
  • Updated Quick Start to 1.7.
  • Updated TTW Another Interior Mod to 1.2.
  • Updated TTW A Trail of Crumbs to 1.8.

Uranium Haze, Soft AF, Hardercore, and Softercore Updates:

  • Softercore:
  • Removed weight from currency.