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1.3.1.0 - April 9, 2025

Removals:

  • Removed Into The Deep - Armor Mesh Fix.
  • Removed Vanilla Placement Fixes - TTW Patch.
  • Removed Pip-Boy - Classic 2000 Replacer.
  • Removed Pimp-Boy - 2000 Mk VI Replacer.
  • Removed Another Weapon Retexture Project (aWRP).
  • Removed Another Weapon Retexture Project (aWRP) - Hotfix.
  • Removed Lincoln's Repeater Textures.
  • Removed Mossy Rocks.
  • Removed Melee Weapon Replacer Pack.
  • Removed Benny smokes his entire cigarettes.
  • Removed Vent Lighting Fix.
  • Removed Passive Combat Music Tweaked.
  • Removed Awesome Bullet Sounds.
  • Removed Craft-O-Matic Suite.
  • Removed Craft-O-Matic Suite - Reworked.

Changes:

  • Adjusted the penalties associated with the Weapon Requirement System to lessen the intensity of sway.
  • Disabled chance for thrown explosives to fail as this has the potential to cause crashes.
  • Increased sleep deprivation rate.
  • Enabled extra raider spawns in The Living Desert.
  • Made stronger enemies appear earlier in Hardercore.
  • Changed Silvia and Tex’s packages in Girdershade, the shop will now be open when they are present.
  • Changed to Simple AI Merge Lite - No Guard Rails.
  • Changed appearance of Brotherhood of Steel and Enclave Combat Armor.
  • Changed a NSFW painting to a censored version.
  • Patched the mailbox outside of the Lucky 38 to work with Free Post Mojave.
  • Disabled Wasteland Survival Guides placed by DC NPCs.
  • Removed “(HB)” from Havasu Blues challenges.
  • Added a Pip-Boy icon for the Girdershade reborn key.
  • Changed the spanner’s large icon to use the pipe wrench icon from DMT.
  • Changed Alt Encumberance settings to prevent movement when carrying too much

Fixes:

  • Fixed a large number of memory corruption crashes (some were associated with a prior setting in High Resolution Bloom, some were associated with the Random Anim Start / High Priority LOD flag being enabled, some were associated with audio region fix).
  • Fixed the void teleportation bug.
  • Fixed the invisible character creation face bug.
  • Fixed floating map in Meresti Metro.
  • Fixed floating Another Interior Mod sunglasses.
  • Fixed Mojave -6 -11 landscaping in out of bounds area.
  • Fixed Mojave -17 -8 landscaping seam.
  • Fixed several views to the void in Goodspring Sewers.
  • Fixed Super Duper Mart Nuka Quantums glowing through the wall.
  • Fixed not being able to exit dialogue with Max in Freeside.
  • Fixed Radio Tower map marker location.
  • Fixed environmental suit.
  • Fixed the Lucky 38 floating portrait.
  • Fixed the player having an invisible hand while wearing Merc Gunslinger Vest.
  • Fixed Tranquility Lane making characters old for real this time.
  • Fixed using food storage in Canterbury Commons triggering the Wasteland Survival Guide quest objective.
  • Fixed Doc Faraday not healing despite having caps for it.
  • Fixed Tops promoter being enabled before he was supposed to be, which caused him to have no dialog.
  • Fixed an unusable ladder in Point Lookout not having the Inaccessible tag.
  • Fixed the incorrect file path for the 16-10 aspect ratio preset.
  • Fixed inability to move in water with power armor.
  • Fixed being able to get Infinite grenades from bouquet trap in Farfax Metro
  • Fixed wrong trench knife being used in Enclave Leveled Lists.
  • Fixed locked containers sometimes being empty.
  • Fixed locker in Abandoned Safehouse being a Vault 21 locker.
  • Fixed addiction encounters mistakenly being turned on.
  • Fixed Hardercore giving perks at normal rate instead of every 3 levels.
  • Fixed Wasteland Stealth Armor camera clipping while sprinting.
  • Flagged the Camp Forlorn Hope Supply Crate so it will be ignored by Famine.

Additions:

  • Added LOD Flicker Fix - NVSE.
  • Added Dynamic Interaction Prompts.
  • Added Dynamic Interaction Prompts - Icon Replacer - Default Alternate.
  • Added Consumables Widgets.
  • Added More Distinctive Cigarette Butts.
  • Added Bullet Time - Perk Consistency Patch.
  • Added Hit 'n Darian - JIP Companion Command Animations.
  • Added Havasu Blues Tweaks and Extras.
  • Added Lonesome Road ED-E Dialogue Tweaks - Robot.
  • Added Top Level Cass Dialogue Overhaul.
  • Added Dogmeat Must Survive.
  • Added Scaled Recurring Challenges.
  • Added Scaled Recurring Challenges - No Easy Exploits.
  • Added Aid Addon Steroids Famine Exclusion Patch.
  • Added Capital Wasteland Landscape.
  • Added Capital Wasteland Landscape - Springvale Garage patch.
  • Added TTW Intro Street Bus and Trailer Ruins.
  • Added TTW DC Metropolis TTW Intro Street Bus Patch.
  • Added Rock Remesh - DC.
  • Added TTW - Wasted LOD DC - Upscaled and Recolored for DC Rocks Remesh.
  • Added Chainlink Fences - Bad Touch patch.
  • Added Chainlink Fences - NVMIM - Bad Touch patch.
  • Added Chainlink Fences - MAC-TEN Bad Touch patch.
  • Added Kings Sign Dancer Animation.
  • Added Sensor Module - Rewired.
  • Added PSRO - Gesundheit Edition.
  • Added PSRO - Gesundheit Edition - DKS and Friends patch.
  • Added WAP 44 Revolver - Hitman anim patch.
  • Added WAP Police Pistol - Smith and Wesson Model 10.
  • Added Grenade Machine Guns Reborn.
  • Added Cleaver and Chopper Retexture.
  • Added Machete Fix.
  • Added Bowie Knife Blue Glow Fix.
  • Added Bowie Knife Retexture.
  • Added Hatchet Retexture.
  • Added Fire Axe Replacer.
  • Added Throwing Melee Weapon Retexture.
  • Added Throwing Melee Weapon Retexture - Normal Map Fix.
  • Added Classic Brotherhood Combat Armor.
  • Added Classic Brotherhood Combat Armor - Enclave Combat Armor.
  • Added Tweaks for TTW - Classic Combat Armors Replacer.
  • Added Veronica Outfit Replacer - Recon.
  • Added Hit - B42 Interact - Weapons, used only for unique weapons and patched for weapons added by mods in UF.
  • Added New Vegas Animation Overhaul (NVAO) - Guns - Various Hotfixes.
  • Added Enhanced Movement - Minor Optimizations.
  • Added Exploding Mole Rats.
  • Added Female Pipboy Fixed - Ultimate Edition.
  • Added Vanilla Style Pip-Boy 3000.
  • Added Vanilla Style Pip-Boy 3000 - RTR Patch.
  • Added Ragdolls - EDE Fix.
  • Added Vanilla Plus Tonemapper.
  • Added Parallax Shaders - Objects.

Mod updates:

  • Updated Vegas Elysium Perk Pack to version 11.36.
  • Updated Smooth Notifications to version 1.3.
  • Updated Sweet Weapon Enhancement and Expansion Pack (SWEEP) to version 2.21.
  • Updated The Living Desert to version 2.71.
  • Updated Immersive Lockpick Overhaul to version 1.1.2.
  • Updated TTW Caravan in DC Fixed to version 4.
  • Updated Early Decision and Gameplay Enhancement (EDGE) to version 8.15.
  • Updated Better Brotherhood to version 2.5.0b.
  • Updated Skinned Mesh Improvement Mod to version 28.
  • Updated New Vegas Mesh Improvement Mod (NVMIM) to version 1.12.8hf.
  • Updated New Blood to version 2.60.
  • Updated Vanilla Placement Fixes to version 1.6 and the TTW version.
  • Updated Into The Deep to version 2.0.1.
  • Updated Lived-In All-in-One to version 1.6.
  • Updated MAPMO - Main and Pause Menus Overhaul to version 6.1.
  • Updated High Resolution Bloom NVSE to version 6.
  • Updated DC Metropolis - TTW to version 1.02.
  • Updated 3D Grenade Indicator to version 2.0.
  • Updated Immersive Sleeping Encounters to version 2.0.2.
  • Updated Immersive Fast Travel Encounters to version 3.0.6.
  • Updated Decent Rubble Piles - Add-on Patch - NVR Version to version 1.02.
  • Updated Special Series - Fire Barrel FX to version1.11.
  • Updated Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) - TTW to version 2.0.
  • Updated Detonators (ESPLESS) to version 1.4.
  • Updated Skip Tranquility Lane to version 1.1.0.
  • Updated Uranium Bullet Casings to version 3.0.
  • Updated Stewie Tweaks to version 9.55.
  • Updated Improved Vanilla Male Body - IVMB to version 2.3.
  • Updated Better Caravan to version 1.6.
  • Updated Point Lookout Reborn to version 1.08.
  • Updated Dialogue and Interactions Expansion (DIEO) to version 2.2.
  • Updated Shader Loader - NVSE to version 1.32.
  • Updated Audio Region Fix - NVSE to version 1.3.2.
  • Updated TTW Fallout 3 LOD to version 1.5.
  • Updated Aim Collision Indicator to version 1.3.
  • Updated Iron Sights Aligned to version 5.0.
  • Updated The Great DC Interior Overhaul to version 1.2.1.
  • Updated More Mojave Dark Side Edition to version 1.06a.
  • Updated Goodies to version 1.9.
  • Updated DC Metropolis - TTW to version 1.0.2.
  • Updated Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) to version 11.1.

Uranium Haze and Soft AF Updates:

  • Uranium Haze:

    • Removed the Bloom Legacy shader, which is no longer necessary and will reduce blurriness across the board.
    • Made substantial changes to tonemapping to reduce blowout of very light or very dark textures and to promote a moodier aesthetic.
  • Soft AF:

    • Overhauled Megaton textures for compatibility with PBR.
    • Fixed overbloom of some paper textures.
    • Reincluded a metal door texture commonly seen in Megaton.
    • Slight edits to DC Rock Remesh textures to be more mossy.
    • Edited prospector saloon ceiling texture to be compatible with NVR.
    • Overhauled Anchorage Rocks and LOD.

Updating:

  • Please refer to Updating Uranium Fever for further instructions.

  • Altered or outdated lists will not be supported.

  • Notifications of missing mods post-update are normal and reflect plugin merging.

  • OLD: For updates from pre-1.3.0.0 versions, a NEW SAVE is REQUIRED. Subsequent updates remain save-safe unless otherwise specified.

  • OLD: For updates from pre-1.3.0.0 versions, manually download the newest version of xNVSE, then extract the contents of the archive into the [NoDelete] Stock New Vegas folder, selecting replace in the following prompts.

  • OLD: For updates from pre-1.3.0.0 versions, PRIOR TO UPDATING, rename [NoDelete] NVR (VLQ) (LQ) to [NoDelete] [VLQ] [LQ] - New Vegas Reloaded (NVR). If this step is missed, this can be remedied by deleting the newly installed [NoDelete] [VLQ] [LQ] - New Vegas Reloaded (NVR), completing the renaming process (the old file will now be located at the bottom of the load order), then restoring backup at the top of Mod Organizer 2.

  • OLD: For updates from pre-1.3.0.0 versions, PRIOR TO UPDATING, rename [NoDelete] Tale of Two Wastelands to [NoDelete] [DB] Tale of Two Wastelands (TTW). If this step is missed, this can be remedied by deleting the newly installed [NoDelete] [DB] Tale of Two Wastelands (TTW) mod and completing the renaming process (the old file will now be located at the bottom of the load order), then restoring backup at the top of Mod Organizer 2.

  • OLD: For updates from pre-1.3.0.0 versions, MOD AUTHORS should move GECK.exe from the Uranium Fever folder to the [NoDelete] Stock New Vegas folder. This step can be ignored by normal users.

  • OLD: For updates from pre-1.3.0.0 versions, SCREEN SHOTTERS should navigate to Uranium Fever > [NoDelete] Stock New Vegas and create a Screenshots folder.

  • NEW: For updates from pre-1.3.1.0 versions, manually download the newest version of DXVK, then extract the contents of the archive into the [NoDelete] Stock New Vegas folder, selecting replace in the following prompts.

  • NEW: For updates from pre-1.3.1.0 versions, repeat the Installing New Vegas Reloaded (NVR) instructions to update the mod to the newest version.

Community:

  • Submit Uranium Fever screenshots to the UF-screen-archery Discord channel for a chance to be featured on the website or loading screens!
  • Submit custom Character Builds and scenarios for Immersive Fast Travel or Immersive Sleep in the uf-submissions Discord channel!
  • If you’re enjoying the UF experience, leave a review in the comments on the Uranium Fever Nexus page!
  • Use the command rank Uranium Fever User in the uf-discussion channel Discord channel to receive update notifications on Discord.