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1.3.1.1 - April 12, 2025

Removals:

  • Removed Animated Pipboy Light.
  • Removed Consumables Widget until this can be more thoroughly profiled and stress tested.

Changes:

  • Removed kNVSE animations for the Chainsaws, Rippers, and Industrial Hand. The teeth on the Chainsaws and Rippers were not animated and the Industrial Hand animations would break with B42 animations.
  • Changed the kNVSE animations for the Service Rifle, Assault Carbine, Marksman Carbine, and their uniques to Hitman’s animations.
  • Changed the challenge description of White Line Nightmare ** to reference Pitt Raiders since they count towards the challenge.
  • Added notes outside both Mobile Truck Base locations to answer various user questions.
  • Added two stimpaks and two moonshines at the starting location in Havasu.
  • Changed night/thermal vision hotkey to N.

Fixes:

  • Restored walk/run toggle to caps lock.
  • Fixed various shader and texture related abnormalities.
  • Fixed Mama Dulces door to nowhere.
  • Fixed mines clipping into the ground at Minefield.
  • Fixed floating road outside Springvale elementary.
  • Fixed clipping rubble in Grayditch Sewer.
  • Fixed floating litter outside of Vault 101.
  • Fixed Enclave being able to spawn with Bozars.
  • Fixed Chevy Chase terrain abnormalities.
  • Fixed inappropriate LOD rendering.
  • Fixed duplicated dialogue options.
  • Fixed broken Night Vision (please note the new hotkey is N).

Additions:

  • Added Modern Old Mormon Fort.
  • Added DC Humbles You.

Mod updates:

  • Updated Vanilla Placement Fixes to version 1.7.
  • Updated Faction Wasteland Presence to version 5.3.
  • Updated Havasu Blues - Tweaks Fixes and Additions to version 0.15.
  • Updated Desert Natural Creatures to version 1.2.2.
  • Updated Another Ghoul Variant Mod to version 1.3b.
  • Updated PARCS TTW Pack Of Arcs Random Creatures 'N Stuff to version 1.2.
  • Updated New Vegas Animation Overhaul (NVAO) - Throwverhaul to version 1.1.
  • Updated Minefield Mine Clip Fix - TTW to version 1.1.
  • Updated Simple AI Merge - No Guard Rails to version 0.3.3.4d.
  • Updated Abandoned Safehouse to version 5.0.
  • Updated Dynamic Interaction Prompts to version 1.4.
  • Updated The Great DC Interior Overhaul to version 1.2.2.
  • Updated to Modern Night Vision 4.0.1.

Uranium Haze and Soft AF Updates:

  • Uranium Haze:
    • Changed flashlight to no longer be tethered to weapon to prevent various abnormal interactions.
    • Reduced the intensity of flashlights in various locations.

Updating:

  • Please refer to Updating Uranium Fever for further instructions.

  • Altered or outdated lists will not be supported.

  • Notifications of missing mods post-update are normal and reflect plugin merging.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, a NEW SAVE is REQUIRED. Subsequent updates remain save-safe unless otherwise specified.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, manually download the newest version of xNVSE, then extract the contents of the archive into the [NoDelete] Stock New Vegas folder, selecting replace in the following prompts.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, PRIOR TO UPDATING, rename [NoDelete] NVR (VLQ) (LQ) to [NoDelete] [VLQ] [LQ] - New Vegas Reloaded (NVR). If this step is missed, this can be remedied by deleting the newly installed [NoDelete] [VLQ] [LQ] - New Vegas Reloaded (NVR), completing the renaming process (the old file will now be located at the bottom of the load order), then restoring backup at the top of Mod Organizer 2.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, PRIOR TO UPDATING, rename [NoDelete] Tale of Two Wastelands to [NoDelete] [DB] Tale of Two Wastelands (TTW). If this step is missed, this can be remedied by deleting the newly installed [NoDelete] [DB] Tale of Two Wastelands (TTW) mod and completing the renaming process (the old file will now be located at the bottom of the load order), then restoring backup at the top of Mod Organizer 2.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, MOD AUTHORS should move GECK.exe from the Uranium Fever folder to the [NoDelete] Stock New Vegas folder. This step can be ignored by normal users.

  • OLD - 1.3.0.0: For updates from pre-1.3.0.0 versions, SCREEN SHOTTERS should navigate to Uranium Fever > [NoDelete] Stock New Vegas and create a Screenshots folder.

  • OLD - 1.3.1.0: For updates from pre-1.3.1.0 versions, manually download the newest version of DXVK, then extract the contents of the archive into the [NoDelete] Stock New Vegas folder, selecting replace in the following prompts.

  • NEW - 1.3.1.1: For updates from pre-1.3.1.0 versions, repeat the Installing New Vegas Reloaded (NVR) instructions to update the mod to the newest version.

Community:

  • Submit Uranium Fever screenshots to the UF-screen-archery Discord channel for a chance to be featured on the website or loading screens!
  • Submit custom Character Builds and scenarios for Immersive Fast Travel or Immersive Sleep in the uf-submissions Discord channel!
  • If you’re enjoying the UF experience, leave a review in the comments on the Uranium Fever Nexus page!
  • Use the command ?rank Uranium Fever User in the uf-discussion channel Discord channel to receive update notifications on Discord.